Blender to max vray converter

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This is not an easy task to handle properly many of the VRay production features into Blender and Cycles. I basically rewrote all the mayor parts of this script. The importer script from MAXtoBlender that use “3dm2b.xml” to import into Blender it has a lot of problems I found a least 30 issues from minor to mayor. It will create file “3dm2b.xml” with a list of all the materials, cameras, lights, and other of your scene. Start with MAXtoBlender the export part from 3dsmax works fine.

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Currently their is no converter for archviz production type V-ray 3dmax scenes to Blender.

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